Ideas

This is the ideas page, you are free to add any new mechanics and/or features to this page so other people can see them. Feel free to edit this page and add your own ideas! If you find any bugs go to click this Bugs to get there.

(DISCLAIMER: IDEAS PUT HERE WILL NOT BE SEEN BY TELLYGUM. IF YOU WANT THEM TO BE SEEN YOU NEED TO BE IN THE DISCORD)

'''Feel free to add your own ideas. If there is already a idea with the same subject for example: if you want to add a larvae idea put in idea two under larva idea same with all the others feel free to fix spelling errors'''

Tree Homes

Carpenter ants are really op. If Red ants have stingers and YCA have formic acid they need something new too. And since they are op, if they have an easy to spot nest that would make things even. There would be three trees in the map, so there is not a ton of lag. The trees would be really thick so they have room. The tree would have three floors. The tree branches would look like the random sticks by the big lake with the camera. For an entrance there would be a stick.

Pros: Since there is three trees in the map, the enemy colony would have to scout every tree just to know which tree you are at. You probably have high ground if you bring dirt to the nest to expand and not to destroy.

Cons: Noobs or people who want to annoy you can place dirt all over the tree this will probably make your tree easier to spot because of all the dirt, and worse filling the entrance with many layers of dirt so you will have hard time getting in. I fear this would be common with alt account scouts. Noob queens will probably also still make nests in the ground. Since you are high up, water will not be really close to you.

Formic Acid

Yellow Crazy Ants in real life spray formic acid so you should be able to do it in real life and yellow is weak so formic acid should do the same damage but also have extra range to balance things

Sting idea, While this is already an idea the dev team have, I my self want to make my on version, Sting is an ability ants with stingers have, it will slowly damage the target, the sting range is small, and does 1 % of the targets HP every second for the venom lasts, the venom lasts 5 seconds, 7 if Solider/Alate, queens can't sting they're already very strong, though winged queens can, X to activate sting, cool down of 15 seconds so that they aren't that strong.

Weaver ants idea (awesomecarmelo1) dont change who made this i dont even know whos Kurzgesagt

They will live in trees instead of the ground they can dig in ground but can only dig a little bit down instead they can live in trees and a special egg that will turn into a larva that cant be born with this larva you can connect leaves they will be weak in melee but they can shoot acid which does decent damage and they can build bridges with there colony queens will be weaker with less health than a normal queen with low damage  and cant shoot acid but if the colony reach a certain amount of Alates they can have another queen. if main queens die but a 2nd queens escape they cant lay any eggs besides one that one egg must be taken care of like a Alate and once it hatch the queen will be reborn the second queen will die off but will gain protein. the 2nd queen runs out of food faster and water until the queen is reborn the larvae can produce a sticky substance that sticks big leaves together but weaver ants pull the leaves into the substance and make a nest (larvae must be fed so they can produce the sticky substance). It can be called green or brown ants. They can shoot acid multiple times just like in Kurzgesagt but if you want to know more about weaver ants check out this video.

if you want to know more about weaver ants, check this video https://www.youtube.com/watch?v=B3QTAgHlwEg

Pros: Very cool you have the high grounds they have acid they can travel long gaps instead of falling in it will be the most advance.

Cons: It easy to spot nest, might be acid spammer with out long cooldown they might try to live under ground any ways.

Extras: The special larva will not be a player

To have another queen the Alate must find a enemy colony that has Alates and ask permission to mate or become queen form other ant queen than you have ability to lay eggs the second queen will be weaker and have longer egg laying cooldown it will be second in command they cant ban original queen but original queen can ban them if main queens die the rest of the queens cant lay eggs

Weaver ants class types:

larvae: ants can pick them up and can spit sticky substance that sticks leaves to make a nest. unlike other ant larvae, larvae weaver ants have eyes. it also has the ability to form a cocoon to protect themselves.

tiny minim : starter weaver ant class. tiny but fast. can only pick one piece of larvae(bug) only. a little bigger than a larvae (weaver ant)

workers: bigger than a tiny minim and had more health than a tiny. cost 10 protein. cannot pick a half but can pick 1-5 pieces of larvae

majors: cost 40 protein. has lots of health and damage. can pick a half larvae (bug) or more but cannot pick up a whole larvae.

alates: cost 100 protein. same to other alates. can pick up a whole larvae and has TONS of health and damage.

The ants can also build rafts

Enemy colony must be smart they can ask for 3 entire food larvae to give permission

'''I'm sorry I'm terrible with my writing don't tease me rate my idea this idea is for the future of ant-life so if it be put in now it be op so maybe the time when they give fire ants stinger or they give yellow ants acid. please fix my errors if you want idea-awesomecarmelo1'''

A.I colony idea for private server and low public server

this will automatically generate queens and they will be programed to build a nest and care for young they will produce ai ants that will do stuff like care for young and hunt or guard they will be given pheramone for certain things spider and beetles will spawn when they are dead they can be carry but multiple ants

Pros: You have fun stuff to do

Cons: They will produce way faster since they can care for there larva way better than online people

Feel free to fix errors or anything

Beetles

Beetles will be the strongest insect it will have an op amount of health and 1 hit workers it can fly for a very short amount of time it will be slow  and be bigger than the spider. the beetle will have a double spawn rate of larva around there nest but if they dot protect there larva from enemies ant they will run out of energy way faster it will need to be nerfed more.it can dig they can only feed off of ants also they spawn where ever there a larva that is not near a ant. they gain a protein every 15 minutes the care for there larva the larva must be feed to live. the beetle will cost 500 protein and one life

Pro: There is something stronger than a spider, you can dig. some one can be op

Cons : Its to op, might get stuck. might turn into a moderator only role to battle against hacker who are queens or a 2 queened colony

Extra Spider Idea add more Ideas for this if you have Ideas for Spider

For spider they should add burrows. Burrows would be simple it will be a hole they can dig to store food and or hide in its kind of of a home there will be automatic webs placed around it webs can catch larvae's and ants if ants go into your webs they be slowed down and start losing energy. You will only have one you can also web up your food to keep it from getting stolen ants can still open web bugs but it takes 15 seconds and 20 energy.to web bugs they must be dead. Burrows limit is one so they must protect it they can be destroyed might change losing energy when in webs. If burrow is destroyed they can place a new one. destroying burrows give 5 protein but they have a lot of health so you get protein if you help destroy the burrow. If a burrow is destroyed all the webs will disappear and all web bugs will be web still. The inside of the burrows will have webs every to roof to bottom so avoid ants just flying over. The Spider won’t have any effects from webs and can turn on and off to see webs you can carry webbed bugs and attach them to the walls inside your burrow they will regain energy faster in burrow and move a little faster in webs. (New guy, not being rude but the Spiders that are in the game, Wolf Spiders, dont spin webs :/)

Larvae Idea

Instead of larva needing a certain amount of food depending on what ant they will be they have to wait a certain amount of time and they just have to be feed once in a while so if you nobody feeding you you can still spawn as workers and the queen can not just spam a bunch of eggs and leave you behind and since you cant reset as eggs you can't get stuck at egg the only problem is that you need people at full shifts with eggs

Day And Night Cycle

[Although I don't know if this is already added into the game]

Pretty Self-explanatory.

20 minutes of daytime, after that passes 20 minutes of nighttime. And the cycle continues

Trees

This is a pretty unnecessary idea.

But let's add trees so we can live up to the name of "carpenter" ants.

Add only 5 trees cause it will probably make the game extremely laggy since it will be very big.

Farming
There will be plants with leaves and instead of eating the leaves for food they will use them for fungi farms, Fungi farms are able to be made by a normal worker on dirt, And in order for fungi to grow they need to feed the fungi leaves, The fungi can be eaten

ants idea

this is based off a certain ant species

alates will have an options to break theere wings but not lay eggs this is only for protecting the main queen the fake queen will have fake queen name tag that other ants cant see this is what they call cloneing in the ant universe they will look exactlylike the queen so if you was getting raid you can hide the real queen while he fake try to run or die making the main queen survie

pors:its a good way to hide queens

cons:enemy ants might stay around longer or dig tunnels if the tunnel not camouflage enough so yeah

rate my idea

Waypoints

I think a good update would be for ants to be able to make waypoints.(only the colony that made the waypoint can see it) the waypoints can have how far away the waypoint is. the way to make waypoints could be pressing q. (a button on screen will pop up for mobile players.) ''Note this idea is a ability for queens only. ''

Alate havoc

you know when the queen dies and the oldest alate turns into the new queen? if there was more than one alate, then the alate will have to survive by itself, or with the ants that are left if they did not start a chase for the new queen. so this idea is that only one alate per colony. if you want to be a role you have to buy, it will give you super major for free. (only when an alate is already in the colony.) please rate this idea!

Co-op mode

Maybe add a co-op made where there are 2 AI or Bot control colony and 1 Player controlled colony. At the start of the mode, the players can vote a type of colony, once a ant species wins a vote, the type of ants that lost will then be AI controlled. When the game starts, the player colony will start with 1 queen (the randomly chosen player) while the AI colony starts with a queen and 4 workers (for carpenter and fire ants) or 8 workers (for yellow crazy ants due to being weak). When the game starts, the queen must create her colony before her enemies develop the most. The enemy colony will send out ruthless assaults to the player colony and the other AI colony and it only gets harder when the game progress. The game only ends if the 2 AI colonies are killed by killing all their alates and queen by player invasions or the other AI colony which ends the game with a players being given 10 protein as a reward for winning. The players lose if there are no alates and queen available. If any queen dies but they have alates they raised, the oldest alate will then be chosen to become queen. The colony can get weaker if the players kill as many ants of the AI colony causing them to send out weak assaults.

Spider limits

It would be great if spider has limits to 1 cus and 2 to spiderlings its all unfair like what if the server is flooded with spiders then ants would die easily

Argentine ants idea

It can be cool if ant life has argentine ants. They are small, red and weak but can be strong in large numbers. They have unlimited queens instead of alates.

Bot ants idea

Ants must spawn as a random type as a bot because max players is only 100 then the bot ants pick food randomly or attack other ants randomly

raining system/daylight cycle
so every once in a while it will rain it will be danerous to ants so they could hide in nest but nest could flood if not protected enough. ants could connect to each other to make ant rafts(real thing). and after the rain the water levels would rise for a little while and small puddles will apear for a while. it also make it easier to dig for a entire day cycle. so every 10 minutes that time of day will change morning-noon-night-morning but t night less larvae will be found and more predators will come out like ai spiders but in morning and noon there will be less predators and more larvae around

game mode

this idea is based off a real ant game

i would like there be a game mode where its kinda like empire of the undergrowth like it already ahs all the designs so

More Protein earning opportunities

Instead of just killing anything, maybe have more ways to earn protein like participating in wars, kill assists, feeding larvae, larvae hatching which is who you fed, patrolling your colony and even reconaisance

((Leaf cutters))

(wip)

major rage madness awesomecarmelo1 please rate

this goes to any class of major

its simple majors will have a rage mode that can only go up from killings but when enough enemy's ant are killed the queen can send a rage command making all majors of any type do way more damage than normal 50 ant must be killed to fill rage super majors rage stay up longer must be used wisely cause if you used it in a raid your ants can be destroyed by other rage ants simple another skill for raids

queen ant skill tree so it simple idea from awesomecarmelo1 please rate

Drone ant NPCs

Maybe add a drone ants which are NPCs that follow the queen if she has wings, if the queen drops her wings off and creates a nest, the drone ants die. This may not be a good idea but i felt good to create more realism

More Queen Ants

May be add a system that there is a rare chance two queens or more can spawn instead of 1, they cannot kill each other and this needs to be rare otherwise it would be more unrealistic

Slave Ants

Maybe instead of killing larvae, the queen can have a option to execute larvae in exchange for food or force them as slave ants, slave larvae can be picked up, once they hatch, they act like slaves and the slave owner ants (the queen ant) can do anything on them, they can even add a option to force to not eat or execute them. However there is a option for slave ants to be hostile, they are weaker as worker ants if they do it, once they become hostile, they can damage enemies but their ant overlords can legally kill them.

Carpenter Ant Grab

Since carpenter ants are big, maybe add a grab ability which grabs enemies and deal damage and for workers, they can rip bigger enemies' legs off reducing speed and damaging them

Singleplayer/ Mode
This Idea is kinda dumb, but I think it would be cool if you could have a single player mode, because sometimes multiplayer mode would get a bit annoying due to all the hackers and stuff. Private servers wouldn't work either because you need your friends to join you, but some of them are offline or refusing to play (or you don't have any because of the pandemic). It could be like a sandbox type of thing. You could pick your role and change if you don't like it. Also you should disable protein in the single player because people could abuse it. Maybe you could add a survival type of thing for that.

Pros: Singleplayer fun without hackers

Cons: Being alone

More Realistic ant stages '

It would be great if there can have better stages including ants in their pupa stage must have their casing bitten off to be free and hatch into adults. However, i think it would apply to Camponotus (carpenter ants). Just pls add more content if you know about fire ant and Yellow crazy ant stages

UI Change?
In the lobby, theres the 3 ant geneses and then one empty space, and then a bunch of empty space for the other creatures area. These spots are probably reserved for future ants/creatures though.

Carpenter Ant Formic Acid

Ok, this may seem unfair about it but maybe just have the same attacks as the yellow crazy ants, but due to the Carpenter ants' stronger stats, instead of the same attack move, it would be a non lethal stun attack, meaning it will paralyse and deal and deal a little bit of damage.

Body health system and nurser ants

Normally it means that there are seperate limb health, if the leg has gone to zero, this means it will slowly damage ant through bleeding effects and slightly slow down, if the head or abdomen reaches zero HP, the ant dies. To counter bleeding effects on the leg, it needs to be licked by a nurser ant (basically a worker ant volunteered as doctors) it stops the bleeding but only removes 50% of the slowness effect.

Moving Larvae idea

Maybe be able to move friendly larvae.

Pros: more realistic and good when evacuating or moving nests.

Cons: makes killing larvae harder during brood raids as yellow crazy ants will just run with the larvae and are really fast and requires Alates to mow them down

Supercolonies and Mating

While the drone ants will be added (If it was), please add a drone ant mating system where it can fertilise its alate sister, however this process needs to have the Alate's decision, if declined then the mating would not start, if accepted then a drone ant would get onto the alate's back touch the abdomen with the drone ant's own abdomen, after this, the alate would turn into queen, drop its wings and can lay eggs and the drone ant dies and granted 5 protein for fertilizing an alate.

This amount of queens can only cap at 3 (6 to yellow crazy ants)

Repletes, Aquapletes and Honeypot

Maybe add ants that act a some sort of living fridges, Repletes will carry more food and can give food to other friendly ants, their food will deplete rather 2x slowly compared to other castes. Aquapletes are rather a water version of repletes, their job is to store water, they can carry more food and can regurgitate water to other ants if the ants are running dry on water, water will deplete 2x slowly compared to other castes. To be one, a queen must choose a worker to assign, once she assigned a worker as one, she needs to order everyone to feed the assigned worker until the worker's abdomen fills up really big and turned into Repletes or Aqua pletes depending on what job the queen assign them to.

Note: none of this applies to castes other than worker ants

Pros: no need to carry food and prevent it from disappearing

Cons: they cannot move due to their large body making them vulnerable to enemies so other friendly ants need to drag them around

Daily rewards

Maybe add daily rewards mostly 5 protein per day

Pros: useful and for players

Cons: cause new players to grind from daily rewards for Alates

Other ant caste (fire ant only)
maybe having more ant caste such as the media one would be cool and realistic

food in order to be media: 4

protein cost: 10

pros: realistic and the ant to buy for new players and higher health than worker and same bite hp with soldier

cons: enemy black alates will target media and less health than soldier

generation

when a queen take off their wing they have an option to have generation workers

when a queen take there wings off they have an option eggs that take little energy and less food to feed but they can only spawn as workers and they are weaker when the queen want they can realease second generation that will have normal workers but weaker soilder than normal than 3rd generaation will add normal setup each class has a generation so yellow ant has weakest generation.

so when queen first lay eggs everybody will be force to hatch as workers since it would be to pricy for a queen to feed a bunch of alates and soilder

the queen dosent have to advance generation but the queen will have a limit on first generation since its very spamable

Balanced Spawn system

Maybe spawn queens and spiders in safe areas where there are no hostile presence, we can't have like a fire ant Queen spawn near a Yellow Crazy ant Alate and chase it

Mantis bot (food)

A new source of food that's better than beetle larvae but it can attack ants.

It deals like quarter health of the Carpenter and fire ant worker while half to yellow crazy ants, less than a quarter to major, super major, soldier, yellow crazy ant alate and prob barely a damage to Carpenter ant Fire ant alate (I don't want it to be too overpower to kill).

Appearance: Basically a mantis. Small head, long legs, long hands with spike, yeah. The height of the mantis is 5 Carpenter ants alate (idk). and its 3 (or 2) Carpenter ant worker long. Honestly I don't think an alate can carry literally all the bodyparts of the mantis. Thats it.

Now rate